Forum talk:Guild Categories

Ah, yes, I see that now. I'll have to edit the code for those. Seems my initial plan for automatically adding characters to categories has a flaw.

As for guild members and guild categories, I guess you could set one up, just create a page with Category:((Guildname)). Then in your character sheets you can add the tags to make that character in that category. Just be sure to put the Category:Guilds code in your guild category, but that would effectively make it a subcategory within the guilds page, so the guild would have two listings in that. You're more than welcome to find a way to get it to work though. :) Ktwiki 21:06, 8 August 2008 (UTC)

Yeah, I don't know if there's a way to have the category be in the template without the template itself being counted in the category. On the other hand, eventually, the template will "fall off" the list. As for the guild roster issue, I'll poke around the MediaWiki docs. Kjallstrom 21:27, 8 August 2008 (UTC)

New guild categories
I think there are too many at this point. Even the breakdown of light / med / heavy RP is overdoing it IMO. Especially so with the raiding / morning / afternoon / night / latenight raiding possibilities. We should try to keep things a bit more concise. Thoughts? Ktwiki 21:02, 14 August 2008 (UTC)

Right now the categories are being auto-generated by the guildbox, based on the type and faction fields. A given guild appears in several different listings, and those listings are all visible in the hierarchy - lots of different ways to browse the guildspace. But I made it that way, so of course I like it :oD. I am thinking though that it might be better to have the type be one of very few values (maybe just RP, Raiding, and ...?), and let the requirements field specify things like full-time roleplaying. Mostly just playing around with the potential for as-automagic-as-possible page organization. Kjallstrom 21:26, 14 August 2008 (UTC)